Tech stack collection about Tutorials Point -
A variable is nothing but a name given to a storage area that our programs can manipulate. It can hold different types of values including functions and tables.
The name of a variable can be composed of letters, digits, and the underscore character. It must begin with either a letter or an underscore. Upper and lowercase letters are distinct because Lua is case-sensitive.
Global variables − All variables are considered global unless explicitly declared as a local.
Local variables − When the type is specified as local for a variable then its scope is limited with the functions inside their scope.
Table fields − This is a special type of variable that can hold anything except nil including functions.
A variable definition means to tell the interpreter where and how much to create the storage for the variable. A variable definition have an optional type and contains a list of one or more variables of that type as follows −
type variable_list;
Here, type
is optionally local or type specified making it global, and variable_list
may consist of one or more identifier names separated by commas.
local d , f = 5 ,10 --declaration of d and f as local variables.
d , f = 5, 10; --declaration of d and f as global variables.
d, f = 10 --[[declaration of d and f as global variables. Here value of f is nil --]]
As you can see in the above examples, assignments for multiples variables follows a variable_list and value_list format. In the above example local d, f = 5,10 we have d and f in variable_list and 5 and 10 in values list.
Value assigning in Lua takes place like first variable in the variable_list with first value in the value_list and so on. Hence, the value of d is 5 and the value of f is 10.
-- Variable definition:
local a, b
-- Initialization
a = 10
b = 30
print("value of a:", a)
print("value of b:", b)
-- Swapping of variables
b, a = a, b
print("value of a:", a)
print("value of b:", b)
f = 70.0/3.0
print("value of f", f)
There are two kinds of expressions in Lua −
lvalue − Expressions that refer to a memory location is called “lvalue” expression. An lvalue may appear as either the left-hand or right-hand side of an assignment.
rvalue − The term rvalue refers to a data value that is stored at some address in memory. An rvalue is an expression that cannot have a value assigned to it, which means an rvalue may appear on the right-hand side, but not on the left-hand side of an assignment.
Variables are lvalues and so may appear on the left-hand side of an assignment. Numeric literals are rvalues and so may not be assigned and cannot appear on the left-hand side. Following is a valid statement −
In Lua programming language, apart from the above types of assignment, it is possible to have multiple lvalues and rvalues in the same single statement. It is shown below.
g,l = 20,30
In the above statement, 20 is assigned to g and 30 is assigned to l.